Welcome to Myst. You have opened a book into a surreal world then fallen into it and left to fend for yourself. This is without a doubt, the most revolutionary game of all time. It is the standard for puzzle games everywhere. Myst was without a doubt, lightyears ahead of it time. When the game starts you are on this island and basically told to go explore and have fun. Oh, and you aren’t told what to do. That is the fun part. You must figure out what happened on the island. And any gaps in the story you fill in for yourself. Myst was a world that invites you to get lost in it. It was a wonderful gaming experience that I will never forget.
So, overall, I think that for its genre, this is the greatest game ever made.
Gameplay: The gameplay was incredibly simple. You just point and click and you are moved there. It fits very well with the style of game because it gives you the chance to fully appreciate the surroundings. And you really want to look around. The vistas are stunning in some places. It is amazing to think that two guys did this on an Apple 11 years ago. Anyway, the gameplay fits very well with this game. It lets you concentrate on the puzzles and the atmosphere.
Graphics: The graphics were incredible by 1991 standards and are still pretty impressive today. And that is assuming you don’t’ go out and buy one of the new remastered versions. I thought the attention to detail was astounding. In one age when you are in the treetops looking over the swamp. That was just cool. And when you are in the library, the books and the ceiling were both incredible. I loved the library. Overall the graphics were killer. Some shots you just had to spend a few min. just staring at because there was so much to see.
Sound: You may ask me about the sound. The sound really is what gives you that feeling of being in the game. Once again the attention to detail is superb. But it is the little noises in addition to the sound that really draws you in and makes you think that you are really on this magical island far away from reality, stranded and desperately seeking the truth.
My general summary of Return to Castle Wolfenstein is GREAT! The missions are mixed, you can be doing a normal mission (say destroying a Nazi project or finding Nazi research), but then you find yourself blasting zombies left, right or centre! All that you want in a game! Killing zombies and Nazi’s at the same time… perfect!
Gameplay: The AI is brilliant. Trying to hit a Nazi whilst he is rolling and jumping for the alarm button is difficult. When you get him though you think to yourself ‘Come On!’. When you are blasting your ammo into a zombie with a huge axe and after about 20 rounds in his face he goes down, overwhelming satisfaction takes over, until you get clobbered round the head by one coming from behind! The best things about the game is that you can find yourself shooting zombies and Nazi’s at the same time, whilst the Nazi’s are shooting you and zombies and then the zombies are beating you and the Nazi’s up. Pure Mayhem! The only thing that is annoying is the last two weapons are slightly too futuristic for the game, but still fun!
Graphics: If you’ve got a decent graphics card the scenery is amazing! The detail taken on the people, guns and landscapes is amazing in Return to Castle Wolfenstein. Explosions look perfect. Facial detail is outstanding. You can see the scars on the faces of the Nazi’s who have been fighting zombies!The shredded bodies left behind by the zombies are SICK!
Sound: If you have Surround Sound it makes it all the better!You can listen in on the Nazi’s talking about what’s been happening from behind a wall in Return to Castle Wolfenstein. You can hear the screams of soldiers being ripped to shreds in the dungeons!The sound of stalking zombies from all over is wicked as well. Turn all your lights off and put the bass up on your subwoofer and you can feel them breathing down your neck. AWESOME!
Red Alert 2: I was a fan of the original Command & Conquer and Red Alert. I loved those games. But what I dislike about their sequels is their lack of consistency with their predecessors. Those sequels being Tiberian Sun and this, Red Alert 2.
I don’t think the developers of the first Red Alert had the idea of a sequel because all the Soviet leaders in the original bonked each other off with only Kane surviving. So, I reckon Red Alert 2 was a bit of a shock and it does not really coincide with the original very well.
Having said that, Red Alert 2 does have some reasonable gameplay though and I suppose is a good game by itself. It is a disappointment though that the developers chose to neglect the original classics, they have even decided not to sell the originals any more which seems a bit strange. Come on, even Wolfenstein 3D is still being sold in some stores!
Gameplay: The gameplay is quite good but there is nothing revolutionary. This time, you can order troops to enter and hold some structures, I think its called garrisoning them. There are also some super weapons like the Allied Weather Machine. There is some consistency with the original because the Iron Curtain and the Chronosphere make a return, but if it’s a welcome return I don’t know.
Graphics: The graphics are passable but they are not dare-I-say-again…revolutionary. Most real-time-strategy made these days enable you to fight on a three dimensional battleground, where you can rotate and zoom the view. Red Alert 2 is just your flat 2D battlefield though. I think the developers were saying that this would be there last 2D RTS. Well, they weren’t very experimental were they? Ever heard the the phrase ‘to go where no man has been before’? I reckon the developers should have thought more along those lines.
Sound: The sound is fine as usual. For those of you who liked the music of the original though, Red Alert 2’s music is a bit different. It’s hard to express, so I’ll just say that I didn’t like Red Alert 2’s music as much as I did the original’s.